Native Vehicles

Emergency & Taxi Collection

Emergency & Taxi Collection

Emergency & Taxi Collection

Put service vehicles on your RedM streets. AR16 Pioneers Service adds two separately spawnable vehicles, the Pioneer Emergency van and the Pioneer Taxi, each with its own handling, liveries, equipment and audio.

Included Vehicles

Pioneer Emergency (2 seats, working siren) in four liveries:

  • Ambulance
  • Police
  • Fire Department
  • Sheriff
  • State Patrol

Pioneer Taxi (4 seats) in three liveries:

  • Taxi
  • Saint Denis
  • Blackwater

Features

  • Working emergency siren. The driver presses J or uses /ar16v_siren on, off or toggle. No admin permission needed.
  • The siren keeps sounding after the driver steps out, until it is switched off.
  • Positional siren audio with configurable volume and range.
  • Roof siren lamps and the taxi roof sign as switchable extras.
  • Individual native handling profiles for each vehicle.
  • Native vehicle seating and entry layouts.
  • 20 primary colors and 7 secondary colors per vehicle.
  • Replaceable engine, horn, door and siren recordings.

AR16 Integration

With the AR16 Vehicles controller, both vehicles appear in the admin menu with livery, extras and siren controls, synchronized paint, random spawn colors, driving controls, positional audio, lights and the AR16 speedometer.

Spawn Information

Native models: ar16emergency, ar16taxi

Admin command:

/ar16v_spawn ar16emergency or /ar16v_spawn ar16taxi

Short aliases: ambulance, emergency, taxi.

txAdmin alternative: Open txAdmin's vehicle spawner and enter ar16emergency or ar16taxi as the model name. Enter the name only, without the /ar16v_spawn command.

Resource name: ar16_pioneers_service

Requirements

  • RedM with OneSync enabled.
  • FXServer build 12735 or newer.
  • ar16_vehicles 0.7.6-rc.2 or newer (free) for the siren, liveries and AR16 gameplay features.

Installation documentation, model credits and audio attribution included.

$24.99
Taxi Job

Taxi Job

Taxi Job

A taxi job for AR16 Native Vehicles. Go on duty in a four-door AR16 car, pick up NPC passengers around the map and drive them where they need to go, or carry real players with an automatic fare meter.

Trailer


Gameplay


Features

  • NPC fares. A GPS route leads to the passenger, who waves you down, gets in and pays on arrival: base fare plus distance, with a tip for a quick trip.
  • Player fare meter. Starts when a player gets in and charges by distance when they get out. The driver gets a configurable share.
  • Taxi calls. Players call a cab with /taxi, on-duty drivers take the call with /taxiaccept.
  • Passenger destination. The passenger sets a map waypoint and the driver gets it as a GPS route.
  • Server-side checks against teleporting and fake trips.
  • HUD in English, Russian and Spanish.
  • Detects ARP, VORP, RSG, QBR and RedEM:RP automatically, or runs standalone.

Requirements

  • RedM with OneSync enabled.
  • ar16_vehicles (free) and a four-door AR16 vehicle, such as the Pioneer Sedan.

Resource name: ar16_job_taxi. Config, translations and framework bridge stay open for editing.

$4.99
NPC-Driven Cars

NPC-Driven Cars

NPC-Driven Cars

NPC traffic for AR16 Native Vehicles. Townsfolk drive AR16 cars through Saint Denis, Blackwater, Valentine and the rest of the map, alongside native wagons and riders. Every area has its own mix and density, and the streets get quieter at night.

Trailer


Features

  • Three modes. mixed brings cars, wagons and riders; cars leaves only AR16 cars on the roads; off clears managed traffic.
  • Per-area mix. Saint Denis is busy with cars, Tumbleweed and Armadillo stay mostly horses. Towns, outskirts, villages and countryside each have their own weights, density and cruising speed.
  • Night traffic. From 22:00 to 05:00 density drops to about a third.
  • Car classes. Taxis in Saint Denis and Blackwater, police, sheriff, ambulance and fire cars, pickups with cargo: each class sets the livery, paint and extras.
  • Server limits. Total and car caps for the whole server, changeable live with a command or convar.
  • Safe cleanup. A car taken over by a player is never deleted under them.
  • Admin commands: /ar16traffic mixed|cars|off, status, models, exclude, include, maxcars, clear.
  • Exports for other scripts: read or switch the mode, list and remove traffic groups.

Requirements

  • RedM with OneSync enabled, server artifact 12735 or newer.
  • ar16_vehicles (free) and at least one AR16 car pack: Pioneers, Coupe, Irontruck or Emergency & Taxi.

Resource name: ar16_traffic. Config and documentation stay open for editing.

$19.99
Brut Collection

Brut Collection

Brut Collection

Bring five early motor cars to your RedM server. AR16 Brut packs Brut A, B, C, D and E into one resource, each spawnable on its own with its own handling and configuration.

Included Vehicles

Brut A

Brut B

Brut C

Brut D

Brut E

Spawning Vehicles

Use /ar16v_menu or /ar16v_spawn with a spawn name. For example: /ar16v_spawn bruta.

txAdmin alternative: Open txAdmin's vehicle spawner and enter bruta, brutb, brutc, brutd or brute. Enter the model name only, in lowercase.

Features

  • Five vehicles in one installation.
  • Two-seat and four-seat body styles.
  • Native handling, seating and entry layouts for each model.
  • 30 primary colors and 8 secondary colors.
  • Own engine, horn and door sounds for every model, replaceable.
  • Per-model configuration for audio, lights, paint and gearbox.

AR16 Integration

With the AR16 Vehicles controller, all five models appear individually in the admin menu and support synchronized paint, random spawn colors, driving controls, positional audio, lights and the AR16 speedometer.

Requirements

  • RedM with OneSync enabled.
  • FXServer build 12735 or newer.
  • ar16_vehicles (Core Controller, free) for AR16 gameplay features.

Resource name: ar16_brut

$0.00
Extended Car System

Extended Car System

Extended Car System

A vehicle shop and ownership system for AR16 Native Vehicles. Players inspect a car in a private showroom, pick paint, livery and extras, take a test drive and buy it. Around the shop it runs player and faction garages, keys, fuel stations, towing, impound lots, trunks and vehicle theft.

Trailer


Features

  • Private showroom. Other players do not see the display vehicle. Orbit the camera with the mouse or A/D/W/S, with front, side, rear, top and interior views.
  • Paint, liveries and extras. Primary and secondary colors from the model's own palette. Only options beyond the factory configuration are charged.
  • Inspection and test drive. Open the doors, hood and trunk, switch the lights, start the engine, then take the car out on the street for a few minutes.
  • Delivery cut scene. A train brings the vehicle, a crane unloads it and it drives up to the shop. Can be switched off.
  • My vehicles. Take out, store, re-customize or sell back for a share of the purchase price.
  • Player and faction garages. NPC attendants, job fleets with a logbook, and models limited to certain jobs and grades.
  • Keys and sales. Give a permanent or timed key, or sell a vehicle to another player with /sellcar.
  • Towing and impound lots. Tow a lost vehicle to a garage, the police impound with /impound, owners pay a release fee.
  • Fuel and mileage (ar16_vehicles 0.8+). Fuel stations with pumps and canisters, resale value falls with mileage, workshops service vehicles every N km.
  • Theft. Lockpicking, hotwiring and fuel siphoning mini-games, with alerts to the owner and the law.
  • Trunks with the framework inventory, position persistence and map blips of the player's vehicles.
  • Server and client exports for keys, locks, engine, lights, hatches and storage.
  • Russian, English and Spanish.
  • Detects ARP, VORP, RSG, QBR and RedEM:RP automatically, or runs standalone. Stores data in oxmysql or the resource's KVP.

Requirements

  • ar16_vehicles (free) 0.7.6 or newer. Fuel and mileage need 0.8.13.
  • The AR16 vehicle packs you want to sell, such as Pioneers, Coupe and Irontruck.
  • oxmysql is optional.

Resource name: ar16_carshop.

$29.99
Classic Utility Truck

Classic Utility Truck

Classic Utility Truck

Expand your RedM fleet with a classic utility truck. AR16 Irontruck is supplied as an individual vehicle resource with its own native handling and configurable presentation.

Features

  • Two-seat utility truck.
  • Dedicated truck handling profile.
  • Individual mass, drivetrain, braking and suspension settings.
  • Native vehicle seating and entry layouts.
  • 20 primary colors and 7 secondary colors.
  • 140 authored paint combinations.
  • Replaceable engine recordings and continuous horn loop.
  • Configurable lighting, sound and paint profiles.

AR16 Integration

Connect Irontruck to the AR16 Vehicles controller for admin spawning, synchronized paint, random spawn colors, WASD controls, positional audio, headlights, tail and brake lights, and the vintage AR16 speedometer.

Spawn Information

Native model: ar16truck

Admin command:

/ar16v_spawn ar16truck

txAdmin alternative: Open txAdmin's vehicle spawner and enter ar16truck as the model name. Enter the name only, without the /ar16v_spawn command.

Resource name: ar16truck

Requirements

  • RedM with OneSync enabled.
  • FXServer build 12735 or newer.
  • ar16_vehicles for AR16 gameplay features.

Installation instructions, configuration documentation and audio attribution included.

$0.00
Classic Two-Seat Automobile

Classic Two-Seat Automobile

Classic Two-Seat Automobile

Add a classic V-8 coupe to your RedM fleet. AR16 Coupe is a separate vehicle resource with its own native handling, materials, paint configuration and audio assets.

Features

  • Two-seat coupe.
  • Dedicated native handling profile.
  • Model-specific engine, braking and suspension settings.
  • Native vehicle seating and entry layouts.
  • 20 primary colors and 7 secondary colors.
  • 140 authored paint combinations.
  • Replaceable engine loops and horn recording.
  • Configurable lighting and audio profiles.

AR16 Integration

Use the AR16 Vehicles controller for admin spawning, synchronized paint changes, random spawn colors, WASD controls, positional engine audio, a held horn, vehicle lighting and the vintage AR16 speedometer.

Spawn Information

Native model: ar16cab

Admin command:

/ar16v_spawn ar16cab

txAdmin alternative: Open txAdmin's vehicle spawner and enter ar16cab as the model name. Enter the name only, without the /ar16v_spawn command.

Resource name: ar16cab

Requirements

  • RedM with OneSync enabled.
  • FXServer build 12735 or newer.
  • ar16_vehicles for AR16 gameplay features.

Installation documentation, model credits and audio attribution included.

$0.00
Four-Vehicle Collection

Four-Vehicle Collection

Four-Vehicle Collection

Bring a collection of classic automobiles to your RedM server. AR16 Pioneers combines four separately spawnable vehicles into one resource while preserving individual handling and configuration for every model.

Included Vehicles

Pioneer Tudor

Pioneer Sedan

Pioneer Pickup

Pioneer Delivery

Spawning Vehicles

Use /ar16v_menu or /ar16v_spawn , replacing `` with a spawn name from the table. For example: /ar16v_spawn ar16tudor.

txAdmin alternative: Open txAdmin's vehicle spawner and enter ar16tudor, ar16sedan, ar16pickup or ar16delivery for the vehicle you want. Enter the model name only, using the exact lowercase spelling shown above.

Features

  • Four vehicles in one installation.

  • Individual native handling profiles for each vehicle.

  • Separate mass, drivetrain, braking and suspension settings.

  • Native vehicle seating and entry layouts.

  • 20 primary colors and 7 secondary colors.

  • 140 authored paint combinations per vehicle.

  • Independently replaceable engine and horn recordings.

  • Per-model configuration for audio, lights, paint and catalog information.

AR16 Integration

With the AR16 Vehicles controller, all four models appear individually in the admin menu and support synchronized paint, random spawn colors, driving controls, positional audio, lights and the AR16 speedometer.

Requirements

  • RedM with OneSync enabled.

  • FXServer build 12735 or newer.

  • ar16_vehicles version 0.5.5-rc.1 or newer for AR16 gameplay features.

Resource name: ar16_pioneers

Installation instructions, configuration documentation and audio attribution included.

$0.00
Core Controller

Core Controller

Core Controller

A shared vehicle management system for RedM, built for the AR16 vehicle collection. Install the controller once and expand your fleet with compatible vehicle packs.

Features

  • English administration menu with keyboard and mouse navigation.

  • Admin vehicle spawning and nearest-vehicle deletion.

  • Support for multiple vehicles at the same time.

  • WASD driving controls.

  • Synchronized vehicle colors and random paint combinations on spawn.

  • Positional engine audio and a continuous horn while the horn button is held.

  • Headlights, tail lights and brake lights.

  • Vintage AR16 speedometer available to drivers and passengers.

  • Personal HUD toggle and server-wide HUD settings.

  • Integration with supported txAdmin vehicle spawning.

  • ACE permissions for administrative actions.

Spawning Vehicles

Use /ar16v_menu or /ar16v_spawn with AR16 administrator permission.

txAdmin alternative: Open txAdmin's vehicle spawner and enter the exact native model name from an installed AR16 pack, such as ar16tudor, ar16sedan, ar16pickup, ar16delivery, ar16cab or ar16truck. Use your txAdmin vehicle-spawning permission. The controller must be running for AR16 gameplay features.

Developer Integration

A documented API provides vehicle registration, paint changes, engine control, locking, front-door control, lights and vehicle-state access. Client exports provide vehicle speed and state information.

Modular Design

Vehicle models, handling profiles, textures and recordings belong to their respective vehicle packs. The controller provides the shared gameplay and administration features.

Requirements

  • RedM with OneSync enabled.

  • FXServer build 12735 or newer.

  • At least one compatible AR16 vehicle pack.

Resource name: ar16_vehicles

English installation, configuration and API documentation included.

$0.00